watermarkme.io is a simple tool where you can add your logo on your image. You can then adjust some settings like the position, the scale, the rotation and the opacity. When you are happy with that, you can export the image in 3 differents format : JPG, PNG and GIF
Continuer à lire « watermarkme.io – The easiest way to add a watermark on your wonderful image. »In this tutorial, you will be able to configure a simple CI you can use directly with GitLab
Continuer à lire « GitLab – Simple CI configuration »In this tutorial, I will show you how to implement the mobile notifications on an android phone with Unity 2020
Continuer à lire « Unity | Mobile notifications »Here is little script where you can show the current, the average, the minimum and maximum FPS of your game.
Continuer à lire « Unity | FPS Counter »Have you always dreamed of being the next « Michael Bae » for your video game? I think this little tutorial will be able to guide you on the way to explosions.
Continuer à lire « Unity & Blender | Destroy buildings »You want I nice background scrolling for your next 2D game? I think you are on the right place 🙂
Continuer à lire « Unity | Vertical infinite scrolling background »I am currently developing a new 2D mobile game with the Unity game engine. There were no problem until I needed mathematics. Indeed, I need to calcul thespeed of rotation of a circle to make 180° in a given distance and speed. I will show you how you can calculate this speed in C# and adding it to you animation.
Continuer à lire « Unity | Angular speed/velocity »Here is a simple interceptor written you can write if you want to get any specific status code from any request (like 401) and trying to recall the last API
Continuer à lire « Angular2 | Interceptor Status Code and Retry Request »In this tutorial, you will be able to obtain a simple water effect in Unity with the Shader graph.
Continuer à lire « Unity – Shader Graph | Simple Water tutorial »